BUILD MODIFIER DATA
Version 1

BUILD SLONGS:
AI_PLAYER1_RACE                         what species is buddy # 1?                                                                7
AI_PLAYER2_RACE                         what species is buddy # 2?                                                                8
AI_PLAYER3_RACE                         what species is buddy # 3?                                                                9
AI_PLAYERS                              how many synthetic gaming buddies in this level                                           3
CARGO_ROT_TIMER                         The number of seconds that pass before CARGO_ROT_RATE is applied.                         5
FURNITURE_DETERIORATION_FIX_RATE        Amount per game turn scutters fix a room                                                  10
FURNITURE_DETERIORATION_FIXIT           Point when scutters will fix the room                                                     16000
FURNITURE_DETERIORATION_RATE            Rate rooms become damaged, this value is added everytime a peep uses the room             2
FURNITURE_DETERIORATION_START           Point when rooms show damage (Damage range: 0-65535)                                      16000
FURNITURE_DETERIORATION_LASER                                                                                                     6500 
PEEP_CRIMINAL_PROBABILITY                                                                                                         10  
PEEP_CRIMINAL_PROFIT                    energy criminals steal                                                                    100
PEEP_LASER_ACCURACY_SKILLED             Range to target divided by this equals deviation for maximum skill level peep             10
PEEP_LASER_ACCURACY_UNSKILLED           Range to target divided by this equals deviation for minimum skill level peep             2
ROOM_DETERIORATION_FIX_RATE             Amount per game turn scutters fix a room                                                  4
ROOM_DETERIORATION_FIXIT                Point when scutters will fix the room                                                     16000
ROOM_DETERIORATION_RATE                 Rate rooms become damaged, this value is added everytime a peep uses the room             10
ROOM_DETERIORATION_START                Point when rooms show damage (Damage range: 0-65535)                                      16000
ROOM_MAX_SIZE                           Largest a room is allowed to be                                                           16
ROOM_MIN_SIZE                           Smallest a room is allowed to be                                                          3
SCUTTER_BATTERY_SIZE                    How much energy a scutter's battery holds                                                 10000
SCUZZER_BEAMING_gives_them_charge                                                                                                 100
VENDOR_MAX_ENERGY_LEVEL                 How many servings a Dine-o-Mat can store (0-255)                                          30
VENDOR_MAX_ORE_LEVEL                    How many servings a Dine-o-Mat can store (0-255)                                          30
VENDOR_MAX_STOCK_LEVEL                  How many servings a Dine-o-Mat can store (0-255)                                          30
UNLOCK_ALL_SEGS                         Replacement for the script one                                                            0
PLAYER_1_SEGMENT                        where player 1 starts                                                                     0
PLAYER_2_SEGMENT                        where player 2 starts                                                                     4
PLAYER_3_SEGMENT                        where player 2 starts                                                                     8
PLAYER_4_SEGMENT                        where player 2 starts                                                                     12
ENERGY_HEALTHY_POINT                                                                                                              90000
SCUTTER_FIDDLE_SEG_LOCK_TIME                                                                                                      60
VENDOR_DELAY                                                                                                                      5
SHOP_MAX_STOCK_LEVEL_MUSIC                                                                                                        40
SHOP_MAX_STOCK_LEVEL_POOTER                                                                                                       20
SHOP_MAX_STOCK_LEVEL_CURIO                                                                                                        40  
SHOP_MAX_STOCK_LEVEL_SPORT                                                                                                        40
SHOP_MAX_STOCK_LEVEL_ARMY                                                                                                         40
SHOP_MAX_STOCK_LEVEL_GENERAL                                                                                                      20
SHOP_STOCK_RECHARGE_COST_MUSIC                                                                                                    1000
SHOP_STOCK_RECHARGE_COST_POOTER                                                                                                   500
SHOP_STOCK_RECHARGE_COST_CURIO                                                                                                    2000
SHOP_STOCK_RECHARGE_COST_SPORT                                                                                                    1000
SHOP_STOCK_RECHARGE_COST_ARMY                                                                                                     1000
SHOP_STOCK_RECHARGE_COST_GENERAL                                                                                                  250
AI_FIGHT_1_HUMANS                       should AI buddy 1 pick fights with humans?                                                1
AI_FIGHT_2_HUMANS                       should AI buddy 2 pick fights with humans?                                                1
AI_FIGHT_3_HUMANS                       should AI buddy 3 pick fights with humans?                                                1
AI_FIGHT_1_2                            should buddies 1 & 2 pick fights with each other?                                         1
AI_FIGHT_1_3                            should buddies 1 & 3 pick fights with each other?                                         1
AI_FIGHT_2_3                            should buddies 2 & 3 pick fights with each other?                                         1
DISABLE_WAR                                                                                                                       0
GEMSLUG_ANAL_RETENTIVENESS                                                                                                        500
GEMSLUG_CONTENTED_POOPINESS                                                                                                       1

END OF SLONGS:

BUILD FLOATS:
AI_HANDOUT_PER_MINUTE                                                                                                             0
AI_DITHERY                              be a bit slow about traders for realism                                                   4
AI_THINKS_PER_TURN                                                                                                                8
AI_SPEND_PLACE_DISCOVERED_ROOM                                                                                                    20000
AI_TOO_POOR_HANDOUT                                                                                                               0
AI_hire_spend_per_minute                                                                                                          10000
AI_CRAMPED                                                                                                                        0.5
ALT_SCALER                              Scaler for terraform Y                                                                    70
BUILD_SUN_AMBIENT_B                     Colour of ambient light outside biodeck                                                   0.140000
BUILD_SUN_AMBIENT_G                     Colour of ambient light outside biodeck                                                   0.100000
BUILD_SUN_AMBIENT_R                     Colour of ambient light outside biodeck                                                   0.300000
BUILD_SUN_B                             Colour of sun                                                                             1.000000
BUILD_SUN_G                             Colour of sun                                                                             1.000000
BUILD_SUN_R                             Colour of sun                                                                             1.000000
BUILD_SUN_X                             Position of sun                                                                           1.000000
BUILD_SUN_Y                             Position of sun                                                                           1.000000
BUILD_SUN_Z                             Position of sun                                                                           1.000000
CARGO_ROT_RATE                          How much rot is applied every CARGO_ROT_TIMER seconds.                                    0.010000
DISEASE_DOCKING_CHANCE                  Percentage chance of a peep arriving on the station already having a disease              5.000000
DISEASE_VERMIN_CHANCE                   Percentage chance of vermin giving a peep a disease                                       100.000000
ROOM_DIRTINESS_CLEAN_RATE               Amount per game turn scutters clean a room                                                0.001000
ROOM_DIRTINESS_FIXIT                    Point when scutters will clean a dirty room                                               0.300000
ROOM_DIRTINESS_RATE                     Rate rooms become dirty, this value is added everytime a peep uses the room               0.010000
ROOM_DIRTINESS_START                    Point when rooms start showing dirtiness                                                  0.300000
FURNITURE_DIRTINESS_CLEAN_RATE          Amount per game turn scutters clean a room                                                0.001000
FURNITURE_DIRTINESS_FIXIT               Point when scutters will clean a dirty room                                               0.300000
FURNITURE_DIRTINESS_RATE                Rate rooms become dirty, this value is added everytime a peep uses the room               0.001000
FURNITURE_DIRTINESS_START               Point when rooms start showing dirtiness                                                  0.300000
VENDOR_ENERGY_COST                      How much energy it costs to fill the energy bar back up                                   250.000000
BLAST_AMT_BOMB                          How powerful cargo bombs are relative to laser beams                                      50
BLAST_AMT_GUNNER                        How much more powerful a gunner is than a laser                                           2
BLAST_HIT_JIGGLE_TIME                   How long they jiggle when hit by a blast of any sort                                      2
BLAST_AMT_QUAKE                                                                                                                   2
CARGO_BASIC_RRP_0001                                                                                                              500
CARGO_BASIC_RRP_0002                                                                                                              1000
CARGO_BASIC_RRP_0003                                                                                                              250
CARGO_BASIC_RRP_0004                                                                                                              500
CARGO_BASIC_RRP_0005                                                                                                              1000
CARGO_BASIC_RRP_0006                                                                                                              1000
CARGO_BASIC_RRP_0007                                                                                                              250
CARGO_BASIC_RRP_0008                                                                                                              1000
CARGO_BASIC_RRP_0009                                                                                                              1000
CARGO_BASIC_RRP_0010                                                                                                              2000
CARGO_BASIC_RRP_0013                                                                                                              10000
CARGO_BASIC_RRP_0014                                                                                                              1000
CARGO_PEEP_RRP_0001                                                                                                               1000
CARGO_PEEP_RRP_0002                                                                                                               2000
CARGO_PEEP_RRP_0003                                                                                                               3000
CARGO_PEEP_RRP_0004                                                                                                               3000
CARGO_PEEP_RRP_0016                                                                                                               1000
CARGO_PEEP_RRP_0017                                                                                                               1000
CARGO_PEEP_RRP_0018                                                                                                               1000
CARGO_PEEP_RRP_0020                                                                                                               1000
CARGO_PEEP_RRP_0021                                                                                                               1000
PEEP_LASER_POWER_SKILLED                                                                                                          1.2
PEEP_LASER_POWER_UNSKILLED                                                                                                        0.5
ROOM_AVERAGE_USE_COUNT_0005                                                                                                       100
ROOM_AVERAGE_USE_COUNT_0006                                                                                                       4
ROOM_AVERAGE_USE_COUNT_0013                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0016                                                                                                       50
ROOM_AVERAGE_USE_COUNT_0017                                                                                                       1.5
ROOM_AVERAGE_USE_COUNT_0018                                                                                                       1.5
ROOM_AVERAGE_USE_COUNT_0019                                                                                                       5
ROOM_AVERAGE_USE_COUNT_0020                                                                                                       5
ROOM_AVERAGE_USE_COUNT_0021                                                                                                       100
ROOM_AVERAGE_USE_COUNT_0022                                                                                                       100
ROOM_AVERAGE_USE_COUNT_0023                                                                                                       100
ROOM_AVERAGE_USE_COUNT_0024                                                                                                       15
ROOM_AVERAGE_USE_COUNT_0025                                                                                                       400
ROOM_AVERAGE_USE_COUNT_0026                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0027                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0028                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0029                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0030                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0031                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0032                                                                                                       40
ROOM_AVERAGE_USE_COUNT_0033                                                                                                       40
ROOM_AVERAGE_USE_COUNT_0034                                                                                                       40
ROOM_AVERAGE_USE_COUNT_0035                                                                                                       50
ROOM_AVERAGE_USE_COUNT_0036                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0039                                                                                                       1
ROOM_AVERAGE_USE_COUNT_0040                                                                                                       1
BIODECK_SCORE_SCALEUP                                                                                                             15
COLLECTOR_CAN_STORE_THIS_MUCH           How many ergs a working collector can conserve                                            100000
COLLECTOR_NODE_SPEND                    How much energy the CN takes when it needs it.                                            25
COLLECTOR_NODE_STORE                    How many seconds before the CN takes energy.                                              30
CRIMINALS_ARMOUR                        Bullets hurt spies and crims less using this factor                                       0.75
ENERGY_YELLOW                           exceed this frac of energy requirements to be yellow                                      5
FONT_THROW_AWAY_SUBPIXELS               1 if you want to, 0 if you don't                                                          1
FURNITURE_ENERGY_USE_COST_0001                                                                                                    100
FURNITURE_ENERGY_USE_COST_0002                                                                                                    50
FURNITURE_ENERGY_USE_COST_0003                                                                                                    40
FURNITURE_ENERGY_USE_COST_0004                                                                                                    60
FURNITURE_ENERGY_USE_COST_0005                                                                                                    70
FURNITURE_ENERGY_USE_COST_0006                                                                                                    10
FURNITURE_ENERGY_USE_COST_0007                                                                                                    0
FURNITURE_ENERGY_USE_COST_0008                                                                                                    10
FURNITURE_ENERGY_USE_COST_0009                                                                                                    20
FURNITURE_ENERGY_USE_COST_0010                                                                                                    10
FURNITURE_ENERGY_USE_COST_0011                                                                                                    10
FURNITURE_ENERGY_USE_COST_0012                                                                                                    0
FURNITURE_ENERGY_USE_COST_0013                                                                                                    20
FURNITURE_ENERGY_USE_COST_0014                                                                                                    100
FURNITURE_ENERGY_USE_COST_0015                                                                                                    0
FURNITURE_ENERGY_USE_COST_0016                                                                                                    0
FURNITURE_ENERGY_USE_COST_0017                                                                                                    10
FURNITURE_ENERGY_USE_COST_0018                                                                                                    0
FURNITURE_ENERGY_USE_COST_0019                                                                                                    0
FURNITURE_ENERGY_USE_COST_0020                                                                                                    0
FURNITURE_ENERGY_USE_COST_0021                                                                                                    0
FURNITURE_ENERGY_USE_COST_0022                                                                                                    0
FURNITURE_ENERGY_USE_COST_0023                                                                                                    0
FURNITURE_ENERGY_USE_COST_0024                                                                                                    0
FURNITURE_ENERGY_USE_COST_0025                                                                                                    0
FURNITURE_ENERGY_USE_COST_0026                                                                                                    0
FURNITURE_ENERGY_USE_COST_0027                                                                                                    0
FURNITURE_ENERGY_USE_COST_0028                                                                                                    100
FURNITURE_ENERGY_USE_COST_0029                                                                                                    0
FURNITURE_ENERGY_USE_COST_0030                                                                                                    10
FURNITURE_ENERGY_USE_COST_0031                                                                                                    0
FURNITURE_ENERGY_USE_COST_0032                                                                                                    10
FURNITURE_ENERGY_USE_COST_0033                                                                                                    100
FURNITURE_ENERGY_USE_COST_0034                                                                                                    0
FURNITURE_ENERGY_USE_COST_0035                                                                                                    10
FURNITURE_ENERGY_USE_COST_0036                                                                                                    0
FURNITURE_ENERGY_USE_COST_0037                                                                                                    10
FURNITURE_ENERGY_USE_COST_0038                                                                                                    20
FURNITURE_ENERGY_USE_COST_0039                                                                                                    30
FURNITURE_ENERGY_USE_COST_0040                                                                                                    30
FURNITURE_ENERGY_USE_COST_0041                                                                                                    20
FURNITURE_ENERGY_USE_COST_0042                                                                                                    10
FURNITURE_ENERGY_USE_COST_0043                                                                                                    10
FURNITURE_ENERGY_USE_COST_0044                                                                                                    10
FURNITURE_ENERGY_USE_COST_0045                                                                                                    10
GUNNER2_SLACKNESS                                                                                                                 20
HIDE_OLD_STATUS_PANEL                   make the status panel invisible but still there really in release build                   0
LAND_VIOLENCE_MOIST                     How fast the temperature can be changed                                                   2.011003
LAND_VIOLENCE_TEMP                      How fast the temperature can be changed                                                   2.001260
MEMAU_TARGET_LEVEL                                                                                                                5
PEEP_COST_HIRE_SCALER                   Scaler for hiring a peep                                                                  25
PEEP_USE_BIODECK_SCORE_NEEDED           How much score the biodeck needs to be considered                                         3000
PEEP_USE_ROOM_SCORE_NEEDED              threshold for how much you need a room before you use it                                  10000
PEEP_USE_ROOM_SCORE_NEEDED_PURE         threshold but before any silly distance calcs ie purely based on mood score               3000
ROOM_ENERGY_USE_COST_0000                                                                                                         10
ROOM_ENERGY_USE_COST_0001                                                                                                         200
ROOM_ENERGY_USE_COST_0005                                                                                                         50
ROOM_ENERGY_USE_COST_0013                                                                                                         50
ROOM_ENERGY_USE_COST_0016                                                                                                         50
ROOM_ENERGY_USE_COST_0017                                                                                                         100
ROOM_ENERGY_USE_COST_0018                                                                                                         100
ROOM_ENERGY_USE_COST_0019                                                                                                         100
ROOM_ENERGY_USE_COST_0020                                                                                                         50
ROOM_ENERGY_USE_COST_0021                                                                                                         75
ROOM_ENERGY_USE_COST_0022                                                                                                         100
ROOM_ENERGY_USE_COST_0023                                                                                                         150
ROOM_ENERGY_USE_COST_0024                                                                                                         20
ROOM_ENERGY_USE_COST_0025                                                                                                         50
ROOM_ENERGY_USE_COST_0026                                                                                                         40
ROOM_ENERGY_USE_COST_0027                                                                                                         40
ROOM_ENERGY_USE_COST_0028                                                                                                         80
ROOM_ENERGY_USE_COST_0029                                                                                                         40
ROOM_ENERGY_USE_COST_0030                                                                                                         40
ROOM_ENERGY_USE_COST_0031                                                                                                         20
ROOM_ENERGY_USE_COST_0032                                                                                                         20
ROOM_ENERGY_USE_COST_0033                                                                                                         40
ROOM_ENERGY_USE_COST_0034                                                                                                         30
ROOM_ENERGY_USE_COST_0035                                                                                                         50
ROOM_ENERGY_USE_COST_0036                                                                                                         100
ROOM_ENERGY_USE_COST_0038                                                                                                         0
ROOM_ENERGY_USE_COST_0039                                                                                                         50
ROOM_ENERGY_USE_COST_0040                                                                                                         50
ROOM_ENERGY_USE_COST_0041                                                                                                         10
ROOM_SCORE_LOSS_PER_SQUARE              How fraction of the score is lost per square's distance                                   0.015
SPAWN_ROOM_DAMAGE                                                                                                                 1000
STATION_YUMNESS_AMOUNT_OF_LITTER_C      _value @ which this doesn't contribute (per seg)                                          1.000000
STATION_YUMNESS_AMOUNT_OF_LITTER_M      _desirability scaler                                                                      -200.000000
STATION_YUMNESS_AV_QUEUE_SIZE_C         _value @ which this doesn't contribute (0-)                                               0.000000
STATION_YUMNESS_AV_QUEUE_SIZE_M         _desirability scaler                                                                      -200.000000
STATION_YUMNESS_BASE_C                  _value if nothing contributes                                                             500.000000
STATION_YUMNESS_CORPSE_COUNT_C          _value @ which this doesn't contribute (per seg)                                          1.000000
STATION_YUMNESS_CORPSE_COUNT_M          _desirability scaler                                                                      -1000.000000
STATION_YUMNESS_ENTRY_FEE_C             _value @ which this doesn't contribute (0-200?)                                           200.000000
STATION_YUMNESS_ENTRY_FEE_M             _desirability scaler                                                                      -50.000000
STATION_YUMNESS_EVERYONE_HAPPY_C        _value @ which this doesn't contribute (0-10k)                                            6000.000000
STATION_YUMNESS_EVERYONE_HAPPY_M        _desirability scaler                                                                      2.000000
STATION_YUMNESS_LIKE_OWNER_RACE_C       _value @ which this doesn't contribute (0-9)                                              5.000000
STATION_YUMNESS_LIKE_OWNER_RACE_M       _desirability scaler                                                                      100.000000
STATION_YUMNESS_MY_RACE_HAPPY_C         _value @ which this doesn't contribute (0-10k)                                            6000.000000
STATION_YUMNESS_MY_RACE_HAPPY_M         _desirability scaler                                                                      2.000000
STATION_YUMNESS_ROOM_COUNT_C            _value @ which this doesn't contribute (0-)                                               8.000000
STATION_YUMNESS_ROOM_COUNT_M            _desirability scaler                                                                      100.000000
STATION_YUMNESS_ROOM_TYPE_COUNT_C       _value @ which this doesn't contribute (0-40ish)                                          6.000000
STATION_YUMNESS_ROOM_TYPE_COUNT_M       _desirability scaler                                                                      500.000000
STATION_YUMNESS_PLANT_COUNT_C                                                                                                     0.000000
STATION_YUMNESS_PLANT_COUNT_M                                                                                                     50.000000
STATION_YUMNESS_BIODIVERSITY_C                                                                                                    0.000000
STATION_YUMNESS_BIODIVERSITY_M                                                                                                    500.000000
STATION_YUMNESS_FURNITURE_COUNT_C                                                                                                 10.000000
STATION_YUMNESS_FURNITURE_COUNT_M                                                                                                 20.000000
STATION_YUMNESS_FURNODIVERSITY_C                                                                                                  6.000000
STATION_YUMNESS_FURNODIVERSITY_M                                                                                                  1000.000000
TRADER_DECODE_VALUE                                                                                                               100
TREE_GROW_LOWER_DECK                                                                                                              0.0003
TREE_GROW_MAX                                                                                                                     0.00015
TREE_GROW_MIN                                                                                                                     -0.0001
TREE_GROW_SCALERS_0000                                                                                                            0.15
TREE_GROW_SCALERS_0001                                                                                                            0.25
TREE_GROW_SCALERS_0002                                                                                                            0.75
TREE_GROW_SCALERS_0003                                                                                                            2
TREE_GROW_SCALERS_0004                                                                                                            0.44
TREE_GROW_SCALERS_0005                                                                                                            0.38
TREE_GROW_SCALERS_0006                                                                                                            0.44
TREE_GROW_SCALERS_0007                                                                                                            0.5
TREE_GROW_SCALERS_0008                                                                                                            0.38
TREE_GROW_SCALERS_0009                                                                                                            0.5
TREE_GROW_SCALERS_0010                                                                                                            0.75
TREE_GROW_SCALERS_0011                                                                                                            0.5
TREE_GROW_SCALERS_0012                                                                                                            0.38
TREE_GROW_SCALERS_0013                                                                                                            0.5
TREE_GROW_SCALERS_0014                                                                                                            0.75
TREE_GROW_SCALERS_0015                                                                                                            0.5
TREE_GROW_SCALERS_0016                                                                                                            0.44
TREE_GROW_SCALERS_0017                                                                                                            2
TREE_GROW_SCALERS_0018                                                                                                            0.5	
TREE_GROW_SCALERS_0019                                                                                                            0.5
TREE_GROW_SCALERS_0020                                                                                                            0.5
TREE_SPAWN_CHOICES                      How likely trees are to spawn when already forested                                       10
TREE_SPAWN_NEWPLACE                     How unlikely trees are to spawn when nowhere near another                                 30000
TREE_SPAWN_UNRATE                       How often trees spawn, 0 for not at all                                                   100
WAVE_OFFSET                             Whether they go negative or not                                                           30
SEGMENT_FROM_SCRATCH_COST               How much it costs to open a previously unoccupied segment                                 10000
PENITENT_CHANCE_MAX_MIND                you have a 1-in-this chance of becoming penitent if you have max mind                     -25
PENITENT_CHANCE_NO_MIND                 you have a 1-in-this chance of becoming penitent if you have 0 mind                       100
CARGO_BUILD_ENERGY_TO_LABOUR            Percentage of cash that becomes gameturns for crate to appear                             25
CARGO_BUILD_GENERIC_PERCENT             Tweak the cost of other crates                                                            75
CARGO_BUILD_HARDPLAN_PERCENT            Tweak the cost of hardplan crates                                                         75
CARGO_BUILD_SCUTTER_PERCENT             Tweak the cost of scutter crates                                                          75
CARGO_BUILD_TECHNOLOGY_PERCENT          Tweak the cost of technology crates                                                       75
ROOM_DETERIORATIONS_LASER_0000          how damaging a laser blast is to a room, max 65536                                        0
ROOM_DETERIORATIONS_LASER_0001                                                                                                    200
ROOM_DETERIORATIONS_LASER_0002                                                                                                    0
ROOM_DETERIORATIONS_LASER_0003                                                                                                    400
ROOM_DETERIORATIONS_LASER_0004                                                                                                    1000
ROOM_DETERIORATIONS_LASER_0005                                                                                                    600
ROOM_DETERIORATIONS_LASER_0006                                                                                                    600
ROOM_DETERIORATIONS_LASER_0007                                                                                                    600
ROOM_DETERIORATIONS_LASER_0008                                                                                                    400
ROOM_DETERIORATIONS_LASER_0009                                                                                                    400
ROOM_DETERIORATIONS_LASER_0010                                                                                                    600
ROOM_DETERIORATIONS_LASER_0011                                                                                                    400
ROOM_DETERIORATIONS_LASER_0012                                                                                                    1000
ROOM_DETERIORATIONS_LASER_0013                                                                                                    800
ROOM_DETERIORATIONS_LASER_0014                                                                                                    1000
ROOM_DETERIORATIONS_LASER_0015                                                                                                    400
ROOM_DETERIORATIONS_LASER_0016                                                                                                    800
ROOM_DETERIORATIONS_LASER_0017                                                                                                    400
ROOM_DETERIORATIONS_LASER_0018                                                                                                    800
ROOM_DETERIORATIONS_LASER_0019                                                                                                    1000
ROOM_DETERIORATIONS_LASER_0020                                                                                                    1000
ROOM_DETERIORATIONS_LASER_0021                                                                                                    600
ROOM_DETERIORATIONS_LASER_0022                                                                                                    600
ROOM_DETERIORATIONS_LASER_0023                                                                                                    600
ROOM_DETERIORATIONS_LASER_0024                                                                                                    800
ROOM_DETERIORATIONS_LASER_0025                                                                                                    600
ROOM_DETERIORATIONS_LASER_0026                                                                                                    800
ROOM_DETERIORATIONS_LASER_0027                                                                                                    800
ROOM_DETERIORATIONS_LASER_0028                                                                                                    800
ROOM_DETERIORATIONS_LASER_0029                                                                                                    800
ROOM_DETERIORATIONS_LASER_0030                                                                                                    600
ROOM_DETERIORATIONS_LASER_0031                                                                                                    800
ROOM_DETERIORATIONS_LASER_0032                                                                                                    400
ROOM_DETERIORATIONS_LASER_0033                                                                                                    800
ROOM_DETERIORATIONS_LASER_0034                                                                                                    600
ROOM_DETERIORATIONS_LASER_0035                                                                                                    800
ROOM_DETERIORATIONS_LASER_0036                                                                                                    800
ROOM_DETERIORATIONS_LASER_0037                                                                                                    400
ROOM_DETERIORATIONS_LASER_0038                                                                                                    400
ROOM_DETERIORATIONS_LASER_0039                                                                                                    800
ROOM_DETERIORATIONS_LASER_0040                                                                                                    0
ROOM_DETERIORATIONS_LASER_0041                                                                                                    800
ROOM_DAMAGE_FIX_RATE_0000                                                                                                         0
ROOM_DAMAGE_FIX_RATE_0001                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0002                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0003                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0004                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0005                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0006                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0007                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0008                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0009                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0010                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0011                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0012                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0013                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0014                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0015                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0016                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0017                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0018                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0019                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0020                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0021                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0022                                                                                                         150
ROOM_DAMAGE_FIX_RATE_0023                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0024                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0025                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0026                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0027                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0028                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0029                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0030                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0031                                                                                                         200
ROOM_DAMAGE_FIX_RATE_0032                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0033                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0034                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0035                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0036                                                                                                         50
ROOM_DAMAGE_FIX_RATE_0037                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0038                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0039                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0040                                                                                                         100
ROOM_DAMAGE_FIX_RATE_0041                                                                                                         100
SCUTTER_BATTERY_LOW                                                                                                               0.5
SCUTTER_FIXEDNESS_LOW                                                                                                             0.3
SCUTTER_CHARGE_COST                                                                                                               200
END OF FLOATS:

END OF BUILDS (you must keep this marker in)
